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A War Transformed Rule Book (x1 book)


Suggested Retail: $34.99
YOUR PRICE: $31.49
You Save: $3.50 (10 %)
Product Item #: OSPGAM053
Manufacturer: Osprey Publications - England
Manufacturer Part #: OSP9781472856258
Cover Type: Hard Cover
on sale
A War Transformed, the Great War meets the horrors of forgotten folklore in this occult skirmish wargame.

1916: A World Transformed. As the Great War raged, the Moon fell from its orbit. Seas shifted, uncovering new lands and revealing what tide and time had concealed. Long known as a potent occult power, the Moon’s descent also heralded the terrifying resurgence of magic. Soon, stone circles echoed once more with the chanting of ancient rituals and menhirs were again bedecked with wildflowers and presented with offerings of honey and blood.

1918: A War Transformed. Rival nations battle on new fronts, seeking dominance with weapons of spell, song, and sacrifice. Thrust to the surface, Doggerland, the ancient bridge between Britain and Europe, becomes a crucial battleground in the conflict.

A War Transformed is a skirmish wargame set in a world where World War I was utterly changed by forces far beyond human comprehension. Players command small forces of infantry, cavalry, artillery, and other... stranger... troops on the Doggerland Front. Fast-paced gameplay and a tense initiative bidding system are combined with authentic folk traditions and occult philosophies of the era – it is a game of rifle and relic, of bayonet and belief, of machine gun and magic.

Key Points:
A War Transformed taps into two strong cult genres - Weird War I (as seen in films such as The King’s Man, Deathwatch, and Trench 11, comics such as Baltimore, and games such as Scythe and Iron Harvest) and Folk-Horror (as seen in films such as The Wicker Man, Midsommar, The Apostle, The Ritual, and The Kill List).

Featuring a novel initiative bidding system to determine the order of play, games are quick and explosive. The combination of historical and fantastical elements offers a wonderful opportunity for player creativity in the form of kitbashing and painting.

- 224 pages
- Hardback
- Author: Frederick Silburn-Slater
- Illustrator: Dimitris Martinos

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